Author: Loke

Video game translator. Amateur musician and writer.
Rambling

2,000 words on physical notebooks (sorry)

I don’t like writing by hand. It’s slow, it’s clunky, it’s not indexable or searchable, it consumes physical materials, and requires physical space. Digital note-taking, though, isn’t automatically better. I used to save drafts, links, images, and whatever else on OneNote and it was fast, but it became pure chaos of random things kinda-categorized-but-not-really, and finding stuff was a nightmare. …

Music

Bands with female singers that released one album and then disbanded

The title seems overly specific but, as people say, “it’s weird that it happened twice” (that I know of). I literally mean what I said, though: there are two rock bands that are among my favorites overall, and they had female singers, but released only one album and then disbanded. And to this day I can’t get over it. The …

Video Games

The Banished Vault has a physical manual

Seriously. And you can buy it from Amazon (I think it’s print-on-demand?). And it’s a proper manual, just look at this, it’s gorgeous. It’s worth mentioning that this is the same manual that’s accessible inside the game, but in a physical format. I bought it some time ago because, to be honest, flipping through pages — that you have to consult to be able …

Rambling

“Rewilding the Internet”

Some time ago I read an article that compared the internet to a forest, and how it thrives on diversity in a plural and complex ecosystem instead of being a monoculture, like it is today. It’s a very interesting analogy and very well worth reading. I like this idea a lot. I’m not that old (I think?): I was born …

Rambling

Ultima Online nostalgia

A trip down the memory lane There was a time when the genre of “MMORPGs” had more variety than just another copy-paste version of a single-player game story that you go through with a bunch of people over the internet, which is the common formula used today. I wish that the genre had gone in the direction of free-form exploration/roleplay …

Devlog

Devlog 1 – Concept and planning

As I said in the previous post, I’ll be making the game in Twine first, and then porting it to Decker. My original idea, though, was to make an “open-world” exploration RPG, something like SaGa: Scarlet Grace or Emerald Beyond, in RPG Maker. Maybe go even further and do something like Romancing SaGa 3, which is a bit more traditional, …

Random

This website now federates with ActivityPub and has webmentions

What the title says. Or, at least, I hope so, as I’m unsure everything is working as it should. The ActivityPub part I tested myself seems to be all fine, so anyone on Mastodon, Friendica, Pleroma, Pixelfed, and so on, can look up for the user blog@www.whateverthewindbrings.com and follow it to see blog updates directly on their timeline. Any comment …